--gray-1
--gray-2
--gray-3
--gray-4
--gray-5
--red-1
--red-2
--red-3
--red-4
--red-5
--yellow-1
--yellow-2
--yellow-3
--yellow-4
--yellow-5
--green-1
--green-2
--green-3
--green-4
--green-5
--blue-1
--blue-2
--blue-3
--blue-4
--blue-5
--purple-1
--purple-2
--purple-3
--purple-4
--purple-5
Projeto de Pesquisa Design, politics and subjectivation

Design of artefacts, technologies, environments and teaching-learning situations

Explore educational situations that involve teaching-learning devices and/or the development of practical activities, projects or prototypes that articulate knowledge from different dimensions or pedagogical resources that contribute to increasing the quality of interaction involving learners.